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Bogart SE 4 User manual
you insert samples, the guide lines are “magnetic”, which
makes it possible to position them with great accuracy - more
on this later. The lines are only displayed where there is no
transition effect between the scenes.
3. There are different possibilities to identify overmodulation of
the audio. A click on this button will test the audio and tell you
if clipping is occurring. If clipping is indeed occurring, a mes-
sage will inform you and you will be able to jump directly to the
relevant position on the timeline. You can then deal with the
problem easily. Additionally, areas with clipping will be colored
red in the narrow blue strip on top of the original sound track.
If there are several clipping areas, you can edit these one after
the other by repeatedly clicking the test button. If a very long
project has not yet been tested at all, the test can take some
time.
The Timeline mode view displays the audio modulation in the
audio mixing samples. Should sound clipping occur, this will
be indicated in red in the top border of the sample.
4. There are several buttons next to the sound tracks. In ad-
dition to the existing buttons for selecting tracks (right) and
selecting effects (left), a new button has been added at the
left-hand side. It displays a stylized symbol of a speaker. With
this button, the sound of any track can be switched on or off at
any time. Clicking on such a symbol opens a window in which
you can set the volume of the sound track. There are also but-
tons with which you can mute the sound or set it at 0 dB. This
way, you could temporarily mute the original sound while you
are concentrating on the comments. Changes to the tracks are
also taken into account when a project is finalized (exporting,
DVD burning...). This makes it easy to create several different
versions (with/without music, German or English comments...).
You should be careful not to accidentally “forget” a track.
5. / 6. The individual sound tracks contain sound samples.
The sound samples are shown in the top half of the so-called
sound curve. This is a general indication of the sound volume
changes. The lower half displays the sound envelope. This
allows to apply transitions and other sound volume changes as
you see fit. Details will be described later.
Sound samples that are subject to transition effects are dis-
played differently in the original sound track (5.). The transition
between the sound samples is displayed here as a diagonal
line. The sound curve display can be switched on or off in the
settings.
7. This button is used to call up the audio settings. In addition
to the existing functions, there is an additional button on the
right for each of the tracks. If it has been activated (checkmark
present), the corresponding sound track will be shown in the
mixing display. If the button is deactivated, the track will not
be displayed. Switching off the display of individual tracks
sample is playing, for example the background music is to be
softened for the duration of a commentary, indirect volume
control is the most convenient solution. Modifying the audio
samples by means of the wave form or splitting the music
manually would also entail a disproportionate amount of work.
• If unwanted noises are to be eliminated from a audio sample
or over-modulated passages of an audio sample adjusted to
the general volume level, the wave form represents a power-
ful tool, albeit one which is not particularly easy to use. Once
an audio sample has been edited by means of the Wave Form
function, indirect volume control is however subject to certain
limitations.
5. Smooth-fading audio samples in and out
6. Adding audio effects
Audio effects (standard effects, surround effect, supplemen-
tary effects) can be added to individual audio samples in the
same way as to complete sound tracks.
7. Rechecking audio mixing
Add the remaining audio samples in turn and adjust the vol-
ume, fading and effects as required.
8. Creating audio
Create the sound. The color control bar immediately beneath
the storyboard should no longer contain any yellow compo-
nents.
4.13.2.1 Screen elements in the timeline view
Using a screen shot of the audio-mixing screen, the individual
elements will be described below.
1. The menu view is set with this button. This allows you to
switch between the timeline view and the storyboard view
at any time, making it possible to make use of their specific
advantages.
2. Use this button to lengthen the yellow guide lines from the
video track that optically separate the scenes from each other
to the full height of the sound tracks. They indicate the start
of a scene and improve clarity when arranging the samples on
the various sound tracks. When you move samples or when
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